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+#. extracted from svx/source/engine3d
+msgid ""
+msgstr ""
+"Project-Id-Version: PACKAGE VERSION\n"
+"Report-Msgid-Bugs-To: https://bugs.freedesktop.org/enter_bug.cgi?product=LibreOffice&bug_status=UNCONFIRMED&component=UI\n"
+"POT-Creation-Date: 2013-05-23 12:06+0200\n"
+"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
+"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
+"Language-Team: LANGUAGE <LL@li.org>\n"
+"Language: ur\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+"X-Generator: LibreOffice\n"
+"X-Accelerator-Marker: ~\n"
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_GEO\n"
+"imagebutton.quickhelptext"
+msgid "Geometry"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_REPRESENTATION\n"
+"imagebutton.quickhelptext"
+msgid "Shading"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_LIGHT\n"
+"imagebutton.quickhelptext"
+msgid "Illumination"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_TEXTURE\n"
+"imagebutton.quickhelptext"
+msgid "Textures"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_MATERIAL\n"
+"imagebutton.quickhelptext"
+msgid "Material"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_UPDATE\n"
+"imagebutton.quickhelptext"
+msgid "Update"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_ASSIGN\n"
+"imagebutton.quickhelptext"
+msgid "Assign"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_CHANGE_TO_3D\n"
+"imagebutton.quickhelptext"
+msgid "Convert to 3D"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_LATHE_OBJ\n"
+"imagebutton.quickhelptext"
+msgid "Convert to Lathe Object"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_PERSPECTIVE\n"
+"imagebutton.quickhelptext"
+msgid "Perspective On/Off"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FL_GEOMETRIE\n"
+"fixedline.text"
+msgid "Geometry"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FT_PERCENT_DIAGONAL\n"
+"fixedtext.text"
+msgid "R~ounded edges"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FT_BACKSCALE\n"
+"fixedtext.text"
+msgid "~Scaled depth"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FT_END_ANGLE\n"
+"fixedtext.text"
+msgid "~Rotation angle"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"MTR_END_ANGLE\n"
+"metricfield.text"
+msgid " degree(s)"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FT_DEPTH\n"
+"fixedtext.text"
+msgid "~Depth"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FL_SEGMENTS\n"
+"fixedline.text"
+msgid "Segments"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FT_HORIZONTAL\n"
+"fixedtext.text"
+msgid "~Horizontal"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FT_VERTICAL\n"
+"fixedtext.text"
+msgid "~Vertical"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FL_NORMALS\n"
+"fixedline.text"
+msgid "Normals"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_NORMALS_OBJ\n"
+"imagebutton.quickhelptext"
+msgid "Object-Specific"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_NORMALS_FLAT\n"
+"imagebutton.quickhelptext"
+msgid "Flat"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_NORMALS_SPHERE\n"
+"imagebutton.quickhelptext"
+msgid "Spherical"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_NORMALS_INVERT\n"
+"imagebutton.quickhelptext"
+msgid "Invert Normals"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_TWO_SIDED_LIGHTING\n"
+"imagebutton.quickhelptext"
+msgid "Double-Sided Illumination"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_DOUBLE_SIDED\n"
+"imagebutton.quickhelptext"
+msgid "Double-Sided"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FT_SHADEMODE\n"
+"fixedtext.text"
+msgid "~Mode"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D.LB_SHADEMODE\n"
+"1\n"
+"stringlist.text"
+msgid "Flat"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D.LB_SHADEMODE\n"
+"2\n"
+"stringlist.text"
+msgid "Phong"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D.LB_SHADEMODE\n"
+"3\n"
+"stringlist.text"
+msgid "Gouraud"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FL_SHADOW\n"
+"fixedline.text"
+msgid "Shadow"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_SHADOW_3D\n"
+"imagebutton.quickhelptext"
+msgid "3D Shadowing On/Off"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FT_SLANT\n"
+"fixedtext.text"
+msgid "S~urface angle"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"MTR_SLANT\n"
+"metricfield.text"
+msgid " degree(s)"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FL_CAMERA\n"
+"fixedline.text"
+msgid "Camera"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FT_DISTANCE\n"
+"fixedtext.text"
+msgid "~Distance"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FT_FOCAL_LENGTH\n"
+"fixedtext.text"
+msgid "~Focal length"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FL_REPRESENTATION\n"
+"fixedline.text"
+msgid "Shading"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FT_LIGHTSOURCE\n"
+"fixedtext.text"
+msgid "~Light source"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_LIGHT_1\n"
+"imagebutton.quickhelptext"
+msgid "Light Source 1"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_LIGHT_2\n"
+"imagebutton.quickhelptext"
+msgid "Light Source 2"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_LIGHT_3\n"
+"imagebutton.quickhelptext"
+msgid "Light Source 3"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_LIGHT_4\n"
+"imagebutton.quickhelptext"
+msgid "Light Source 4"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_LIGHT_5\n"
+"imagebutton.quickhelptext"
+msgid "Light Source 5"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_LIGHT_6\n"
+"imagebutton.quickhelptext"
+msgid "Light Source 6"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_LIGHT_7\n"
+"imagebutton.quickhelptext"
+msgid "Light Source 7"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_LIGHT_8\n"
+"imagebutton.quickhelptext"
+msgid "Light Source 8"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_LIGHT_COLOR\n"
+"imagebutton.quickhelptext"
+msgid "Colors Dialog"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FT_AMBIENTLIGHT\n"
+"fixedtext.text"
+msgid "~Ambient light"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_AMBIENT_COLOR\n"
+"imagebutton.quickhelptext"
+msgid "Colors Dialog"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FL_LIGHT\n"
+"fixedline.text"
+msgid "Illumination"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FT_TEX_KIND\n"
+"fixedtext.text"
+msgid "~Type"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_TEX_LUMINANCE\n"
+"imagebutton.quickhelptext"
+msgid "Black & White"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_TEX_COLOR\n"
+"imagebutton.quickhelptext"
+msgid "Color"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FT_TEX_MODE\n"
+"fixedtext.text"
+msgid "~Mode"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_TEX_REPLACE\n"
+"imagebutton.quickhelptext"
+msgid "Only Texture"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_TEX_MODULATE\n"
+"imagebutton.quickhelptext"
+msgid "Texture and Shading"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_TEX_BLEND\n"
+"imagebutton.quickhelptext"
+msgid "Texture, Shadow and Color"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FT_TEX_PROJECTION_X\n"
+"fixedtext.text"
+msgid "~Projection X"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_TEX_OBJECT_X\n"
+"imagebutton.quickhelptext"
+msgid "Object-Specific"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_TEX_PARALLEL_X\n"
+"imagebutton.quickhelptext"
+msgid "Parallel"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_TEX_CIRCLE_X\n"
+"imagebutton.quickhelptext"
+msgid "Circular"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FT_TEX_PROJECTION_Y\n"
+"fixedtext.text"
+msgid "P~rojection Y"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_TEX_OBJECT_Y\n"
+"imagebutton.quickhelptext"
+msgid "Object-Specific"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_TEX_PARALLEL_Y\n"
+"imagebutton.quickhelptext"
+msgid "Parallel"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_TEX_CIRCLE_Y\n"
+"imagebutton.quickhelptext"
+msgid "Circular"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FT_TEX_FILTER\n"
+"fixedtext.text"
+msgid "~Filtering"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_TEX_FILTER\n"
+"imagebutton.quickhelptext"
+msgid "Filtering On/Off"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FL_TEXTURE\n"
+"fixedline.text"
+msgid "Textures"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FT_MAT_FAVORITES\n"
+"fixedtext.text"
+msgid "~Favorites"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
+"1\n"
+"stringlist.text"
+msgid "User-defined"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
+"2\n"
+"stringlist.text"
+msgid "Metal"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
+"3\n"
+"stringlist.text"
+msgid "Gold"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
+"4\n"
+"stringlist.text"
+msgid "Chrome"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
+"5\n"
+"stringlist.text"
+msgid "Plastic"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
+"6\n"
+"stringlist.text"
+msgid "Wood"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FT_MAT_COLOR\n"
+"fixedtext.text"
+msgid "~Object color"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_MAT_COLOR\n"
+"imagebutton.quickhelptext"
+msgid "Colors Dialog"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FT_MAT_EMISSION\n"
+"fixedtext.text"
+msgid "~Illumination color"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_EMISSION_COLOR\n"
+"imagebutton.quickhelptext"
+msgid "Colors Dialog"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FL_MAT_SPECULAR\n"
+"fixedline.text"
+msgid "Specular"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FT_MAT_SPECULAR\n"
+"fixedtext.text"
+msgid "~Color"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"BTN_SPECULAR_COLOR\n"
+"imagebutton.quickhelptext"
+msgid "Colors Dialog"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FT_MAT_SPECULAR_INTENSITY\n"
+"fixedtext.text"
+msgid "I~ntensity"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"FL_MATERIAL\n"
+"fixedline.text"
+msgid "Material"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT_3D\n"
+"dockingwindow.text"
+msgid "3D Effects"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT3D_FAVORITE\n"
+"string.text"
+msgid "Favorite"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT3D_FIX_X\n"
+"string.text"
+msgid "X"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT3D_FIX_Y\n"
+"string.text"
+msgid "Y"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT3D_FIX_Z\n"
+"string.text"
+msgid "Z"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT3D_FIX_R\n"
+"string.text"
+msgid "R:"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT3D_FIX_G\n"
+"string.text"
+msgid "G:"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT3D_FIX_B\n"
+"string.text"
+msgid "B:"
+msgstr ""
+
+#: float3d.src
+msgctxt ""
+"float3d.src\n"
+"RID_SVXFLOAT3D_COLOR_LIGHT_PRE\n"
+"string.text"
+msgid "Color Light Preview"
+msgstr ""
+
+#: string3d.src
+msgctxt ""
+"string3d.src\n"
+"RID_SVX_3D_CREATE_LATHE\n"
+"string.text"
+msgid "Create 3D rotation object"
+msgstr ""
+
+#: string3d.src
+msgctxt ""
+"string3d.src\n"
+"RID_SVX_3D_UNDO_EXCHANGE_PASTE\n"
+"string.text"
+msgid "Insert object(s)"
+msgstr ""
+
+#: string3d.src
+msgctxt ""
+"string3d.src\n"
+"RID_SVX_3D_UNDO_SEGMENTS\n"
+"string.text"
+msgid "Number of segments"
+msgstr ""
+
+#: string3d.src
+msgctxt ""
+"string3d.src\n"
+"RID_SVX_3D_UNDO_DEEPTH\n"
+"string.text"
+msgid "Object depth"
+msgstr ""
+
+#: string3d.src
+msgctxt ""
+"string3d.src\n"
+"RID_SVX_3D_UNDO_FOCAL\n"
+"string.text"
+msgid "Focal length"
+msgstr ""
+
+#: string3d.src
+msgctxt ""
+"string3d.src\n"
+"RID_SVX_3D_UNDO_CAMPOS\n"
+"string.text"
+msgid "Camera position"
+msgstr ""
+
+#: string3d.src
+msgctxt ""
+"string3d.src\n"
+"RID_SVX_3D_UNDO_ROTATE\n"
+"string.text"
+msgid "Rotate 3D object"
+msgstr ""
+
+#: string3d.src
+msgctxt ""
+"string3d.src\n"
+"RID_SVX_3D_UNDO_EXTRUDE\n"
+"string.text"
+msgid "Create extrusion object"
+msgstr ""
+
+#: string3d.src
+msgctxt ""
+"string3d.src\n"
+"RID_SVX_3D_UNDO_LATHE\n"
+"string.text"
+msgid "Create rotation object"
+msgstr ""
+
+#: string3d.src
+msgctxt ""
+"string3d.src\n"
+"RID_SVX_3D_UNDO_BREAK_LATHE\n"
+"string.text"
+msgid "Split 3D object"
+msgstr ""
+
+#: string3d.src
+msgctxt ""
+"string3d.src\n"
+"RID_SVX_3D_UNDO_ATTRIBUTES\n"
+"string.text"
+msgid "3D Attributes"
+msgstr ""