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Diffstat (limited to 'source/ur/sw/svx/source/engine3d.po')
-rw-r--r-- | source/ur/sw/svx/source/engine3d.po | 940 |
1 files changed, 940 insertions, 0 deletions
diff --git a/source/ur/sw/svx/source/engine3d.po b/source/ur/sw/svx/source/engine3d.po new file mode 100644 index 00000000000..2a1f7776ecb --- /dev/null +++ b/source/ur/sw/svx/source/engine3d.po @@ -0,0 +1,940 @@ +#. extracted from svx/source/engine3d +msgid "" +msgstr "" +"Project-Id-Version: PACKAGE VERSION\n" +"Report-Msgid-Bugs-To: https://bugs.freedesktop.org/enter_bug.cgi?product=LibreOffice&bug_status=UNCONFIRMED&component=UI\n" +"POT-Creation-Date: 2013-05-23 12:06+0200\n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n" +"Language-Team: LANGUAGE <LL@li.org>\n" +"Language: ur\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" +"X-Generator: LibreOffice\n" +"X-Accelerator-Marker: ~\n" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_GEO\n" +"imagebutton.quickhelptext" +msgid "Geometry" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_REPRESENTATION\n" +"imagebutton.quickhelptext" +msgid "Shading" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_LIGHT\n" +"imagebutton.quickhelptext" +msgid "Illumination" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_TEXTURE\n" +"imagebutton.quickhelptext" +msgid "Textures" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_MATERIAL\n" +"imagebutton.quickhelptext" +msgid "Material" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_UPDATE\n" +"imagebutton.quickhelptext" +msgid "Update" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_ASSIGN\n" +"imagebutton.quickhelptext" +msgid "Assign" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_CHANGE_TO_3D\n" +"imagebutton.quickhelptext" +msgid "Convert to 3D" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_LATHE_OBJ\n" +"imagebutton.quickhelptext" +msgid "Convert to Lathe Object" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_PERSPECTIVE\n" +"imagebutton.quickhelptext" +msgid "Perspective On/Off" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FL_GEOMETRIE\n" +"fixedline.text" +msgid "Geometry" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FT_PERCENT_DIAGONAL\n" +"fixedtext.text" +msgid "R~ounded edges" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FT_BACKSCALE\n" +"fixedtext.text" +msgid "~Scaled depth" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FT_END_ANGLE\n" +"fixedtext.text" +msgid "~Rotation angle" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"MTR_END_ANGLE\n" +"metricfield.text" +msgid " degree(s)" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FT_DEPTH\n" +"fixedtext.text" +msgid "~Depth" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FL_SEGMENTS\n" +"fixedline.text" +msgid "Segments" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FT_HORIZONTAL\n" +"fixedtext.text" +msgid "~Horizontal" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FT_VERTICAL\n" +"fixedtext.text" +msgid "~Vertical" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FL_NORMALS\n" +"fixedline.text" +msgid "Normals" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_NORMALS_OBJ\n" +"imagebutton.quickhelptext" +msgid "Object-Specific" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_NORMALS_FLAT\n" +"imagebutton.quickhelptext" +msgid "Flat" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_NORMALS_SPHERE\n" +"imagebutton.quickhelptext" +msgid "Spherical" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_NORMALS_INVERT\n" +"imagebutton.quickhelptext" +msgid "Invert Normals" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_TWO_SIDED_LIGHTING\n" +"imagebutton.quickhelptext" +msgid "Double-Sided Illumination" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_DOUBLE_SIDED\n" +"imagebutton.quickhelptext" +msgid "Double-Sided" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FT_SHADEMODE\n" +"fixedtext.text" +msgid "~Mode" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D.LB_SHADEMODE\n" +"1\n" +"stringlist.text" +msgid "Flat" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D.LB_SHADEMODE\n" +"2\n" +"stringlist.text" +msgid "Phong" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D.LB_SHADEMODE\n" +"3\n" +"stringlist.text" +msgid "Gouraud" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FL_SHADOW\n" +"fixedline.text" +msgid "Shadow" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_SHADOW_3D\n" +"imagebutton.quickhelptext" +msgid "3D Shadowing On/Off" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FT_SLANT\n" +"fixedtext.text" +msgid "S~urface angle" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"MTR_SLANT\n" +"metricfield.text" +msgid " degree(s)" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FL_CAMERA\n" +"fixedline.text" +msgid "Camera" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FT_DISTANCE\n" +"fixedtext.text" +msgid "~Distance" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FT_FOCAL_LENGTH\n" +"fixedtext.text" +msgid "~Focal length" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FL_REPRESENTATION\n" +"fixedline.text" +msgid "Shading" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FT_LIGHTSOURCE\n" +"fixedtext.text" +msgid "~Light source" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_LIGHT_1\n" +"imagebutton.quickhelptext" +msgid "Light Source 1" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_LIGHT_2\n" +"imagebutton.quickhelptext" +msgid "Light Source 2" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_LIGHT_3\n" +"imagebutton.quickhelptext" +msgid "Light Source 3" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_LIGHT_4\n" +"imagebutton.quickhelptext" +msgid "Light Source 4" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_LIGHT_5\n" +"imagebutton.quickhelptext" +msgid "Light Source 5" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_LIGHT_6\n" +"imagebutton.quickhelptext" +msgid "Light Source 6" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_LIGHT_7\n" +"imagebutton.quickhelptext" +msgid "Light Source 7" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_LIGHT_8\n" +"imagebutton.quickhelptext" +msgid "Light Source 8" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_LIGHT_COLOR\n" +"imagebutton.quickhelptext" +msgid "Colors Dialog" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FT_AMBIENTLIGHT\n" +"fixedtext.text" +msgid "~Ambient light" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_AMBIENT_COLOR\n" +"imagebutton.quickhelptext" +msgid "Colors Dialog" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FL_LIGHT\n" +"fixedline.text" +msgid "Illumination" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FT_TEX_KIND\n" +"fixedtext.text" +msgid "~Type" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_TEX_LUMINANCE\n" +"imagebutton.quickhelptext" +msgid "Black & White" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_TEX_COLOR\n" +"imagebutton.quickhelptext" +msgid "Color" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FT_TEX_MODE\n" +"fixedtext.text" +msgid "~Mode" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_TEX_REPLACE\n" +"imagebutton.quickhelptext" +msgid "Only Texture" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_TEX_MODULATE\n" +"imagebutton.quickhelptext" +msgid "Texture and Shading" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_TEX_BLEND\n" +"imagebutton.quickhelptext" +msgid "Texture, Shadow and Color" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FT_TEX_PROJECTION_X\n" +"fixedtext.text" +msgid "~Projection X" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_TEX_OBJECT_X\n" +"imagebutton.quickhelptext" +msgid "Object-Specific" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_TEX_PARALLEL_X\n" +"imagebutton.quickhelptext" +msgid "Parallel" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_TEX_CIRCLE_X\n" +"imagebutton.quickhelptext" +msgid "Circular" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FT_TEX_PROJECTION_Y\n" +"fixedtext.text" +msgid "P~rojection Y" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_TEX_OBJECT_Y\n" +"imagebutton.quickhelptext" +msgid "Object-Specific" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_TEX_PARALLEL_Y\n" +"imagebutton.quickhelptext" +msgid "Parallel" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_TEX_CIRCLE_Y\n" +"imagebutton.quickhelptext" +msgid "Circular" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FT_TEX_FILTER\n" +"fixedtext.text" +msgid "~Filtering" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_TEX_FILTER\n" +"imagebutton.quickhelptext" +msgid "Filtering On/Off" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FL_TEXTURE\n" +"fixedline.text" +msgid "Textures" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FT_MAT_FAVORITES\n" +"fixedtext.text" +msgid "~Favorites" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n" +"1\n" +"stringlist.text" +msgid "User-defined" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n" +"2\n" +"stringlist.text" +msgid "Metal" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n" +"3\n" +"stringlist.text" +msgid "Gold" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n" +"4\n" +"stringlist.text" +msgid "Chrome" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n" +"5\n" +"stringlist.text" +msgid "Plastic" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n" +"6\n" +"stringlist.text" +msgid "Wood" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FT_MAT_COLOR\n" +"fixedtext.text" +msgid "~Object color" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_MAT_COLOR\n" +"imagebutton.quickhelptext" +msgid "Colors Dialog" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FT_MAT_EMISSION\n" +"fixedtext.text" +msgid "~Illumination color" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_EMISSION_COLOR\n" +"imagebutton.quickhelptext" +msgid "Colors Dialog" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FL_MAT_SPECULAR\n" +"fixedline.text" +msgid "Specular" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FT_MAT_SPECULAR\n" +"fixedtext.text" +msgid "~Color" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"BTN_SPECULAR_COLOR\n" +"imagebutton.quickhelptext" +msgid "Colors Dialog" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FT_MAT_SPECULAR_INTENSITY\n" +"fixedtext.text" +msgid "I~ntensity" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"FL_MATERIAL\n" +"fixedline.text" +msgid "Material" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT_3D\n" +"dockingwindow.text" +msgid "3D Effects" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT3D_FAVORITE\n" +"string.text" +msgid "Favorite" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT3D_FIX_X\n" +"string.text" +msgid "X" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT3D_FIX_Y\n" +"string.text" +msgid "Y" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT3D_FIX_Z\n" +"string.text" +msgid "Z" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT3D_FIX_R\n" +"string.text" +msgid "R:" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT3D_FIX_G\n" +"string.text" +msgid "G:" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT3D_FIX_B\n" +"string.text" +msgid "B:" +msgstr "" + +#: float3d.src +msgctxt "" +"float3d.src\n" +"RID_SVXFLOAT3D_COLOR_LIGHT_PRE\n" +"string.text" +msgid "Color Light Preview" +msgstr "" + +#: string3d.src +msgctxt "" +"string3d.src\n" +"RID_SVX_3D_CREATE_LATHE\n" +"string.text" +msgid "Create 3D rotation object" +msgstr "" + +#: string3d.src +msgctxt "" +"string3d.src\n" +"RID_SVX_3D_UNDO_EXCHANGE_PASTE\n" +"string.text" +msgid "Insert object(s)" +msgstr "" + +#: string3d.src +msgctxt "" +"string3d.src\n" +"RID_SVX_3D_UNDO_SEGMENTS\n" +"string.text" +msgid "Number of segments" +msgstr "" + +#: string3d.src +msgctxt "" +"string3d.src\n" +"RID_SVX_3D_UNDO_DEEPTH\n" +"string.text" +msgid "Object depth" +msgstr "" + +#: string3d.src +msgctxt "" +"string3d.src\n" +"RID_SVX_3D_UNDO_FOCAL\n" +"string.text" +msgid "Focal length" +msgstr "" + +#: string3d.src +msgctxt "" +"string3d.src\n" +"RID_SVX_3D_UNDO_CAMPOS\n" +"string.text" +msgid "Camera position" +msgstr "" + +#: string3d.src +msgctxt "" +"string3d.src\n" +"RID_SVX_3D_UNDO_ROTATE\n" +"string.text" +msgid "Rotate 3D object" +msgstr "" + +#: string3d.src +msgctxt "" +"string3d.src\n" +"RID_SVX_3D_UNDO_EXTRUDE\n" +"string.text" +msgid "Create extrusion object" +msgstr "" + +#: string3d.src +msgctxt "" +"string3d.src\n" +"RID_SVX_3D_UNDO_LATHE\n" +"string.text" +msgid "Create rotation object" +msgstr "" + +#: string3d.src +msgctxt "" +"string3d.src\n" +"RID_SVX_3D_UNDO_BREAK_LATHE\n" +"string.text" +msgid "Split 3D object" +msgstr "" + +#: string3d.src +msgctxt "" +"string3d.src\n" +"RID_SVX_3D_UNDO_ATTRIBUTES\n" +"string.text" +msgid "3D Attributes" +msgstr "" |