#. extracted from svx/source/engine3d.oo msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: http://qa.openoffice.org/issues/enter_bug.cgi?comment=&component=l10n&form_name=enter_issue&short_desc=Localization+issue+in+file%3A+svx%2Fsource%2Fengine3d.oo&subcomponent=ui\n" "POT-Creation-Date: 2012-07-04 16:39+0200\n" "PO-Revision-Date: 2011-05-02 23:05+0200\n" "Last-Translator: SteenRønnow \n" "Language-Team: LANGUAGE \n" "Language: da\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "X-Generator: Translate Toolkit 1.9.0\n" "X-Accelerator-Marker: ~\n" #: float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.quickhelptext msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.quickhelptext" msgid "Geometry" msgstr "Geometri" #: float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.quickhelptext msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.quickhelptext" msgid "Shading" msgstr "Skygge" #: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.quickhelptext msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.quickhelptext" msgid "Illumination" msgstr "Belysning" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.quickhelptext msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.quickhelptext" msgid "Textures" msgstr "Teksturer" #: float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.quickhelptext msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.quickhelptext" msgid "Material" msgstr "Materiale" #: float3d.src#RID_SVXFLOAT_3D.BTN_UPDATE.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_UPDATE.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_UPDATE.imagebutton.quickhelptext msgid "Update" msgstr "Opdater" #: float3d.src#RID_SVXFLOAT_3D.BTN_ASSIGN.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_ASSIGN.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_ASSIGN.imagebutton.quickhelptext msgid "Assign" msgstr "Tildel" #: float3d.src#RID_SVXFLOAT_3D.BTN_CHANGE_TO_3D.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_CHANGE_TO_3D.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_CHANGE_TO_3D.imagebutton.quickhelptext msgid "Convert to 3D" msgstr "Konverter til 3D" #: float3d.src#RID_SVXFLOAT_3D.BTN_LATHE_OBJ.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LATHE_OBJ.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_LATHE_OBJ.imagebutton.quickhelptext msgid "Convert to Lathe Object" msgstr "Konverter til Drejebænk Objekt" #: float3d.src#RID_SVXFLOAT_3D.BTN_PERSPECTIVE.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_PERSPECTIVE.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_PERSPECTIVE.imagebutton.quickhelptext msgid "Perspective On/Off" msgstr "Perspektiv Til/Fra" #: float3d.src#RID_SVXFLOAT_3D.FL_GEOMETRIE.fixedline.text msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_GEOMETRIE.fixedline.text" msgid "Geometry" msgstr "Geometri" #: float3d.src#RID_SVXFLOAT_3D.FT_PERCENT_DIAGONAL.fixedtext.text msgid "R~ounded edges" msgstr "~Afrundede kanter" #: float3d.src#RID_SVXFLOAT_3D.FT_BACKSCALE.fixedtext.text msgid "~Scaled depth" msgstr "~Dybdeskalering" #: float3d.src#RID_SVXFLOAT_3D.FT_END_ANGLE.fixedtext.text msgid "~Rotation angle" msgstr "~Rotationsvinkel" #: float3d.src#RID_SVXFLOAT_3D.MTR_END_ANGLE.metricfield.text msgctxt "float3d.src#RID_SVXFLOAT_3D.MTR_END_ANGLE.metricfield.text" msgid " degree(s)" msgstr " grad(er)" #: float3d.src#RID_SVXFLOAT_3D.FT_DEPTH.fixedtext.text msgid "~Depth" msgstr "D~ybde" #: float3d.src#RID_SVXFLOAT_3D.FL_SEGMENTS.fixedline.text msgid "Segments" msgstr "Segmenter" #: float3d.src#RID_SVXFLOAT_3D.FT_HORIZONTAL.fixedtext.text msgid "~Horizontal" msgstr "~Vandret" #: float3d.src#RID_SVXFLOAT_3D.FT_VERTICAL.fixedtext.text msgid "~Vertical" msgstr "~Lodret" #: float3d.src#RID_SVXFLOAT_3D.FL_NORMALS.fixedline.text msgid "Normals" msgstr "Normaler" #: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.quickhelptext msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.quickhelptext" msgid "Object-Specific" msgstr "Objektspecifik" #: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.quickhelptext msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.quickhelptext" msgid "Flat" msgstr "Flad" #: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_SPHERE.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_SPHERE.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_SPHERE.imagebutton.quickhelptext msgid "Spherical" msgstr "Kugleformet" #: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_INVERT.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_INVERT.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_INVERT.imagebutton.quickhelptext msgid "Invert Normals" msgstr "Inverter Normaler" #: float3d.src#RID_SVXFLOAT_3D.BTN_TWO_SIDED_LIGHTING.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TWO_SIDED_LIGHTING.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_TWO_SIDED_LIGHTING.imagebutton.quickhelptext msgid "Double-Sided Illumination" msgstr "Dobbelt-Sided Belysning" #: float3d.src#RID_SVXFLOAT_3D.BTN_DOUBLE_SIDED.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_DOUBLE_SIDED.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_DOUBLE_SIDED.imagebutton.quickhelptext msgid "Double-Sided" msgstr "Dobbelt-Sided" #: float3d.src#RID_SVXFLOAT_3D.FT_SHADEMODE.fixedtext.text msgctxt "float3d.src#RID_SVXFLOAT_3D.FT_SHADEMODE.fixedtext.text" msgid "~Mode" msgstr "~Tilstand" #: float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.1.stringlist.text msgctxt "float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.1.stringlist.text" msgid "Flat" msgstr "Flad" #: float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.2.stringlist.text msgid "Phong" msgstr "Phong" #: float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.3.stringlist.text msgid "Gouraud" msgstr "Gouraud" #: float3d.src#RID_SVXFLOAT_3D.FL_SHADOW.fixedline.text msgid "Shadow" msgstr "Skygge" #: float3d.src#RID_SVXFLOAT_3D.BTN_SHADOW_3D.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_SHADOW_3D.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_SHADOW_3D.imagebutton.quickhelptext msgid "3D Shadowing On/Off" msgstr "3D-skygge til/fra" #: float3d.src#RID_SVXFLOAT_3D.FT_SLANT.fixedtext.text msgid "S~urface angle" msgstr "~Overfladevinkel" #: float3d.src#RID_SVXFLOAT_3D.MTR_SLANT.metricfield.text msgctxt "float3d.src#RID_SVXFLOAT_3D.MTR_SLANT.metricfield.text" msgid " degree(s)" msgstr " grad(er)" #: float3d.src#RID_SVXFLOAT_3D.FL_CAMERA.fixedline.text msgid "Camera" msgstr "Kamera" #: float3d.src#RID_SVXFLOAT_3D.FT_DISTANCE.fixedtext.text msgid "~Distance" msgstr "~Afstand" #: float3d.src#RID_SVXFLOAT_3D.FT_FOCAL_LENGTH.fixedtext.text msgid "~Focal length" msgstr "~Brændvidde" #: float3d.src#RID_SVXFLOAT_3D.FL_REPRESENTATION.fixedline.text msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_REPRESENTATION.fixedline.text" msgid "Shading" msgstr "Skygge" #: float3d.src#RID_SVXFLOAT_3D.FT_LIGHTSOURCE.fixedtext.text msgid "~Light source" msgstr "~Lyskilde" #: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_1.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_1.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_1.imagebutton.quickhelptext msgid "Light Source 1" msgstr "Lyskilde 1" #: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_2.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_2.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_2.imagebutton.quickhelptext msgid "Light Source 2" msgstr "Lyskilde 2" #: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_3.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_3.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_3.imagebutton.quickhelptext msgid "Light Source 3" msgstr "Lyskilde 3" #: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_4.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_4.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_4.imagebutton.quickhelptext msgid "Light Source 4" msgstr "Lyskilde 4" #: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_5.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_5.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_5.imagebutton.quickhelptext msgid "Light Source 5" msgstr "Lyskilde 5" #: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_6.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_6.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_6.imagebutton.quickhelptext msgid "Light Source 6" msgstr "Lyskilde 6" #: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_7.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_7.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_7.imagebutton.quickhelptext msgid "Light Source 7" msgstr "Lyskilde 7" #: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_8.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_8.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_8.imagebutton.quickhelptext msgid "Light Source 8" msgstr "Lyskilde 8" #: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.quickhelptext msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.quickhelptext" msgid "Colors Dialog" msgstr "Farver Dialog" #: float3d.src#RID_SVXFLOAT_3D.FT_AMBIENTLIGHT.fixedtext.text msgid "~Ambient light" msgstr "~Omgivelseslys" #: float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.quickhelptext msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.quickhelptext" msgid "Colors Dialog" msgstr "Farver Dialog" #: float3d.src#RID_SVXFLOAT_3D.FL_LIGHT.fixedline.text msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_LIGHT.fixedline.text" msgid "Illumination" msgstr "Belysning" #: float3d.src#RID_SVXFLOAT_3D.FT_TEX_KIND.fixedtext.text msgid "~Type" msgstr "~Type" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_LUMINANCE.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_LUMINANCE.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_LUMINANCE.imagebutton.quickhelptext msgid "Black & White" msgstr "Sort-hvid" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_COLOR.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_COLOR.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_COLOR.imagebutton.quickhelptext msgid "Color" msgstr "Farve" #: float3d.src#RID_SVXFLOAT_3D.FT_TEX_MODE.fixedtext.text msgctxt "float3d.src#RID_SVXFLOAT_3D.FT_TEX_MODE.fixedtext.text" msgid "~Mode" msgstr "~Tilstand" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_REPLACE.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_REPLACE.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_REPLACE.imagebutton.quickhelptext msgid "Only Texture" msgstr "Kun tekstur" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_MODULATE.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_MODULATE.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_MODULATE.imagebutton.quickhelptext msgid "Texture and Shading" msgstr "Tekstur og skygge" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_BLEND.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_BLEND.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_BLEND.imagebutton.quickhelptext msgid "Texture, Shadow and Color" msgstr "Tekstur,Skygge og Farve" #: float3d.src#RID_SVXFLOAT_3D.FT_TEX_PROJECTION_X.fixedtext.text msgid "~Projection X" msgstr "~Projektion X" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.quickhelptext msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.quickhelptext" msgid "Object-Specific" msgstr "Objektspecifik" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.quickhelptext msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.quickhelptext" msgid "Parallel" msgstr "Parallel" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.quickhelptext msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.quickhelptext" msgid "Circular" msgstr "Cirkelformet" #: float3d.src#RID_SVXFLOAT_3D.FT_TEX_PROJECTION_Y.fixedtext.text msgid "P~rojection Y" msgstr "P~rojektion Y" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.quickhelptext msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.quickhelptext" msgid "Object-Specific" msgstr "Objektspecifik" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.quickhelptext msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.quickhelptext" msgid "Parallel" msgstr "Parallel" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.quickhelptext msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.quickhelptext" msgid "Circular" msgstr "Cirkelformet" #: float3d.src#RID_SVXFLOAT_3D.FT_TEX_FILTER.fixedtext.text msgid "~Filtering" msgstr "~Filtrering" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_FILTER.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_FILTER.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_FILTER.imagebutton.quickhelptext msgid "Filtering On/Off" msgstr "Filtrering til/fra" #: float3d.src#RID_SVXFLOAT_3D.FL_TEXTURE.fixedline.text msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_TEXTURE.fixedline.text" msgid "Textures" msgstr "Teksturer" #: float3d.src#RID_SVXFLOAT_3D.FT_MAT_FAVORITES.fixedtext.text msgid "~Favorites" msgstr "~Foretrukne" #: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.1.stringlist.text msgid "User-defined" msgstr "Brugerdefineret" #: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.2.stringlist.text msgid "Metal" msgstr "Metal" #: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.3.stringlist.text msgid "Gold" msgstr "Guld" #: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.4.stringlist.text msgid "Chrome" msgstr "Krom" #: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.5.stringlist.text msgid "Plastic" msgstr "Plastik" #: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.6.stringlist.text msgid "Wood" msgstr "Træ" #: float3d.src#RID_SVXFLOAT_3D.FT_MAT_COLOR.fixedtext.text msgid "~Object color" msgstr "~Objektfarve" #: float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.quickhelptext msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.quickhelptext" msgid "Colors Dialog" msgstr "Farver Dialog" #: float3d.src#RID_SVXFLOAT_3D.FT_MAT_EMISSION.fixedtext.text msgid "~Illumination color" msgstr "~Belysningsfarve" #: float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.quickhelptext msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.quickhelptext" msgid "Colors Dialog" msgstr "Farver Dialog" #: float3d.src#RID_SVXFLOAT_3D.FL_MAT_SPECULAR.fixedline.text msgid "Specular" msgstr "Spejlglans" #: float3d.src#RID_SVXFLOAT_3D.FT_MAT_SPECULAR.fixedtext.text msgid "~Color" msgstr "F~arve" #: float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.text msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.text" msgid "-" msgstr "-" #: float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.quickhelptext msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.quickhelptext" msgid "Colors Dialog" msgstr "Farver Dialog" #: float3d.src#RID_SVXFLOAT_3D.FT_MAT_SPECULAR_INTENSITY.fixedtext.text msgid "I~ntensity" msgstr "~Intensitet" #: float3d.src#RID_SVXFLOAT_3D.FL_MATERIAL.fixedline.text msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_MATERIAL.fixedline.text" msgid "Material" msgstr "Materiale" #: float3d.src#RID_SVXFLOAT_3D.dockingwindow.text msgid "3D Effects" msgstr "3D-effekter" #: float3d.src#RID_SVXFLOAT3D_FAVORITE.string.text msgid "Favorite" msgstr "Foretrukken" #: float3d.src#RID_SVXFLOAT3D_FIX_X.string.text msgid "X" msgstr "X" #: float3d.src#RID_SVXFLOAT3D_FIX_Y.string.text msgid "Y" msgstr "Y" #: float3d.src#RID_SVXFLOAT3D_FIX_Z.string.text msgid "Z" msgstr "Z" #: float3d.src#RID_SVXFLOAT3D_FIX_R.string.text msgid "R:" msgstr "R:" #: float3d.src#RID_SVXFLOAT3D_FIX_G.string.text msgid "G:" msgstr "G:" #: float3d.src#RID_SVXFLOAT3D_FIX_B.string.text msgid "B:" msgstr "B:" #: float3d.src#RID_SVXFLOAT3D_COLOR_LIGHT_PRE.string.text msgid "Color Light Preview" msgstr "Forhåndsvisning af farvelys" #: string3d.src#RID_SVX_3D_CREATE_LATHE.string.text msgid "Create 3D rotation object" msgstr "Opret 3D-rotationslegeme" #: string3d.src#RID_SVX_3D_UNDO_EXCHANGE_PASTE.string.text msgid "Insert object(s)" msgstr "Indsæt objekt(er)" #: string3d.src#RID_SVX_3D_UNDO_SEGMENTS.string.text msgid "Number of segments" msgstr "Antal segmenter" #: string3d.src#RID_SVX_3D_UNDO_DEEPTH.string.text msgid "Object depth" msgstr "Objektdybde" #: string3d.src#RID_SVX_3D_UNDO_FOCAL.string.text msgid "Focal length" msgstr "Kamerabrændvidde" #: string3d.src#RID_SVX_3D_UNDO_CAMPOS.string.text msgid "Camera position" msgstr "Kameraposition" #: string3d.src#RID_SVX_3D_UNDO_ROTATE.string.text msgid "Rotate 3D object" msgstr "Roter 3D-objekt" #: string3d.src#RID_SVX_3D_UNDO_EXTRUDE.string.text msgid "Create extrusion object" msgstr "Opret ekstruderingsobjekt" #: string3d.src#RID_SVX_3D_UNDO_LATHE.string.text msgid "Create rotation object" msgstr "Opret rotationslegeme" #: string3d.src#RID_SVX_3D_UNDO_BREAK_LATHE.string.text msgid "Split 3D object" msgstr "Opdel 3D-rotationsobjekt" #: string3d.src#RID_SVX_3D_UNDO_ATTRIBUTES.string.text msgid "3D Attributes" msgstr "3D-attributter"